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        <title>always_greener</title>
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        <description>Always Greener Park



Always Greener is a moderately sized, centrally accessible public park at the centre of the city. Carefully maintained flowerbeds buzzing with bees line the banks of the River Muse, which bubbles through the middle of the park, crossed by a cobbled stone bridge. There's plenty of grassy spaces, dotted by picnics and people enjoying ice cream in the summer months.</description>
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        <description>Anatomy of a Headspace

The psychic rubs his eyes and scans the new Headspace. It is vast, white, incredibly smooth. Not unmarked though, beneath his feet are large black runes sticking out of the flat landscape. And there's something out on the horizon, a large black line -</description>
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        <title>character_creation</title>
        <link>https://brainwave.oxfordrpg.com/character_creation?rev=1660046688&amp;do=diff</link>
        <description>Character Creation

In Brainwave you play a psychic resident of Museford attending the Cranium Conference. Brainwave is a game of duality between the fantastical and mundane, so character creation encourages you to think about both aspects of your character's life.</description>
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        <title>conduct_themes_policy</title>
        <link>https://brainwave.oxfordrpg.com/conduct_themes_policy?rev=1660500572&amp;do=diff</link>
        <description>Conduct and Themes Policy

Outline

We as the Brainwave GM team wish for Brainwave to be an enjoyable and memorable experience for all of those players involved. In the style of many other Society Games, Brainwave is a largely open ended game inviting players to create their own stories and plotlines, exploring the games central premise and themes in ways enjoyable to them.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>copyright</title>
        <link>https://brainwave.oxfordrpg.com/copyright?rev=1660046751&amp;do=diff</link>
        <description>Copyright

Copyright

The content of this website (excluding player-editable pages and unless otherwise stated) is copyright of the Brainwave GM team © Brainwave GM team 2022. All rights reserved.

Any redistribution or reproduction of part or all of the contents in any form is prohibited other than the following:</description>
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        <title>cranium_conference</title>
        <link>https://brainwave.oxfordrpg.com/cranium_conference?rev=1660052940&amp;do=diff</link>
        <description>The Cranium Conference

The familiar trippy rush of psychic projection quickly dissipates as you find yourself gently falling a few feet through the air, landing  upright on soft grass.

Looking around, overhead a pink sun rises over a lush green meadow, dotted with glades of trees and, more remarkably, buildings of fantastic architecture lying implausibly dotted across the land. In the distance, fields give way to larger, more urban structures superficially resembling houses. And beyond that</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cranium_shopping_centre</title>
        <link>https://brainwave.oxfordrpg.com/cranium_shopping_centre?rev=1660412820&amp;do=diff</link>
        <description>Cranium Shopping Mall

Don't hold off on the toboggan, use that noggin! The Cranium Shopping Mall: Everything you need, everything you want, everything, everything, everything!

--Jingle from a Cranium Shopping Mall television advert



----------

Whatever you need, the Cranium Shopping Mall has it. Proud sponsor of the</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>credits</title>
        <link>https://brainwave.oxfordrpg.com/credits?rev=1660046768&amp;do=diff</link>
        <description>Credits

GMs

Brainwave would not have been possible without the work of:

	*  Geraint H.
	*  Will B.
	*  Oli J.
	*  Jamie B.

Thank you for your endless contributions and patience in crafting the game.

Playtesters

Thank you for your feedback, which was immensely helpful in building this game.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eternity</title>
        <link>https://brainwave.oxfordrpg.com/eternity?rev=1664898882&amp;do=diff</link>
        <description>Eternity

Player Characters

	*  Aira Aalto
	*  Calla Winters
	*  Coffey O'Mooney
	*  Dr Evangeline Chevalier
	*  Dr Martin Lombardi
	*  Dr Mortina Death
	*  Honey
	*  Josh Manning
	*  Katya Kearney
	*  Leif Richards
	*  Morgan Walker
	*  Quentin Davis
	*  Quill Thompson
	*  Roshni Saina
	*  Tim Garden

State of the World

	*  The Cranium Conference
	*  The Company Company
	*  Cassidy</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>glossary</title>
        <link>https://brainwave.oxfordrpg.com/glossary?rev=1660046570&amp;do=diff</link>
        <description>Glossary

This is divided into an OC glossary, which lays out important roleplaying terms, and an IC glossary, which details setting-specific jargon to Brainwave.

----------

OC Terms

OC: Out of Character, the things that pertain to you as a player, us humans running the game, and any other real events and circumstances.</description>
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        <dc:date>2022-09-10T18:08:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gms_and_npcs</title>
        <link>https://brainwave.oxfordrpg.com/gms_and_npcs?rev=1662833327&amp;do=diff</link>
        <description>GMs and NPCs

The GMs behind Brainwave. We're very up to discuss the game with you – whether you need help, a turnsheet extension, or want to discuss the direction your character is going!

If you wish to email a GM, please include “FAO: [GM name]” in the subject, to ensure we see it. You can also email NPCs – this is a good way to chat to NPCs in Breadspace. You can try to email any NPC you know about, not just the ones listed below.</description>
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        <dc:date>2022-08-09T21:38:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>historic_museford</title>
        <link>https://brainwave.oxfordrpg.com/historic_museford?rev=1660081103&amp;do=diff</link>
        <description>Historic Museford



In the southwest of the city lies the old, medieval core of historic Museford, enclosed by a few crumbling fragments of city wall.  

Here one can find quaint cobbled streets, ornate cast iron lampposts and grand gabled townhouses, stretching from the river Muse and the ancient Horseshoe bridge to the edge of the</description>
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        <dc:date>2022-08-09T12:04:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hospital</title>
        <link>https://brainwave.oxfordrpg.com/hospital?rev=1660046668&amp;do=diff</link>
        <description>Head and Heart Hospital

 No major city would be complete without suitable healthcare, and Museford is no exception. While there are a number of emergency units and small General Practices throughout the city, the largest and best equipped medical practice is the Head and Heart Hospital.</description>
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        <dc:date>2022-08-09T12:05:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>injuries</title>
        <link>https://brainwave.oxfordrpg.com/injuries?rev=1660046738&amp;do=diff</link>
        <description>Injuries

As with most things in Brainwave, injuries come in two forms: Breadspace injuries and Headspace injuries. 

Breadspace injuries are regular injuries in the real world, and therefore are gained and cured in much the same way as real life injuries: namely medical treatment and time.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-07-07T10:13:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intro_to_the_wiki_system</title>
        <link>https://brainwave.oxfordrpg.com/intro_to_the_wiki_system?rev=1688724824&amp;do=diff</link>
        <description>Intro to the Wiki System

For those of you who are new to OURPGsoc Society Games, this page is here to serve as a primer to the wiki and how we use it for the game.

As always, if you have any questions regarding any of this, please don't hesitate to</description>
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        <dc:date>2022-08-14T20:07:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>museford</title>
        <link>https://brainwave.oxfordrpg.com/museford?rev=1660507624&amp;do=diff</link>
        <description>Museford

The news presenter places their sheaf of papers on the table.

“In other news, the Cranium Conference is returning to town. Hosted by our very own young person, Cassidy, psychics from Museford and elsewhere in the country come to celebrate psychics and discuss psychic issues and techniques.</description>
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        <dc:date>2022-08-09T12:04:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>museford_government</title>
        <link>https://brainwave.oxfordrpg.com/museford_government?rev=1660046680&amp;do=diff</link>
        <description>Museford Government Sector

Passing through the streets of Museford, you may find yourself distracted by chanting and shouts some way in the distance. Emerging from the winding streets towards the sound, you might have thought to find yourself in a different era. A large antiquated building looms over a square of open space. In the centre of the square stands a fountain, drawing your eye as a statue of a rejoicing man is propelled out of the base by some mechanism within the fountain. The water …</description>
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        <dc:date>2022-08-09T12:02:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>new_to_roleplaying</title>
        <link>https://brainwave.oxfordrpg.com/new_to_roleplaying?rev=1660046579&amp;do=diff</link>
        <description>What's a Roleplaying Game?

A roleplaying game is somewhere between amateur dramatics and collaborative storytelling. You turn up, create a character to play, and play them! There are no scripts or lines, no set outcomes to what will happen – just a setting, a bunch of other characters to interact with, and some GMs to make sure it all runs smoothly.</description>
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        <dc:date>2022-09-27T17:41:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>news</title>
        <link>https://brainwave.oxfordrpg.com/news?rev=1664300493&amp;do=diff</link>
        <description>News!



Museford contains a number of media outlets. There is Museford Radio stations 1 and 2, Museford local TV and two local newspapers.

The Museford Items is the city's best known local newspaper. it is considered a respectable source of news, and was very popular in its heyday. However while it does still have a sizeable base of subscribers, sales have been steadily declining for some time now.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-16T13:26:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>notable_organisations</title>
        <link>https://brainwave.oxfordrpg.com/notable_organisations?rev=1660656369&amp;do=diff</link>
        <description>Notable Organisations

PSYCHE

People for the Safety of Your relatives and Caution of Humanity projecting Ethereally.

Aside from the tortured acronym, PSYCHE is a widely respected psychic organisation. They're a bureau for training and advice for new psychics, with an emphasis on safe and responsible projection. They organise the annual</description>
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        <dc:date>2022-08-14T13:48:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outskirts</title>
        <link>https://brainwave.oxfordrpg.com/outskirts?rev=1660484915&amp;do=diff</link>
        <description>Museford City Outskirts



As you head away from the centre of town, past the suburbs, you end up in the less built-up areas of the city.  That isn't to say there's nothing to see here, though.  If you know where to look, the outskirts of Museford have plenty of places to enjoy and explore, including a number of heritage sites.</description>
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        <dc:date>2022-08-16T14:27:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>player_characters</title>
        <link>https://brainwave.oxfordrpg.com/player_characters?rev=1660660061&amp;do=diff</link>
        <description>Conference Attendees

This is a list of all the player characters in the game, and contains information about who they are and how to contact them.

	*  Aira Aalto
	*  Calla Winters
	*  Coffey O'Mooney
	*  Dr Evangeline Chevalier
	*  Dr Martin Lombardi
	*  Dr Mortina Death
	*  Honey
	*  Josh Manning
	*  Katya Kearney
	*  Leif Richards
	*  Morgan Walker
	*  Quentin Davis
	*  Quill Thompson
	*  Roshni Saina Bahri
	*  Tim Garden</description>
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        <dc:date>2022-08-09T12:05:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>privacy_policy</title>
        <link>https://brainwave.oxfordrpg.com/privacy_policy?rev=1660046745&amp;do=diff</link>
        <description>Privacy Policy

Basic Information

This is the Brainwave Privacy Policy, and is designed to inform you as to how the GM team looks after your personal information before, during and after the game takes place. This includes information of any kind provided through any medium.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>psychics</title>
        <link>https://brainwave.oxfordrpg.com/psychics?rev=1660501198&amp;do=diff</link>
        <description>Psychics

“But you're a psychic, can't you just... like... mind blast him or something? You know, Professor X style?” 

“Oh please, come on Bob, you've been watching too many sci-fi films. Real psychics aren't anything like that... ” 

As far as historians of the subject can tell,</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T12:09:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quirks</title>
        <link>https://brainwave.oxfordrpg.com/quirks?rev=1660046949&amp;do=diff</link>
        <description>Quirks

Quirks represent resources, relationships and other oddities which set your character apart from others beyond their skills.  Quirks may be beneficial,  hindering, or both, and may be either psychic or mundane.

When selecting your Quirks for your character, you must abide by the following rules:</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/residential?rev=1660149121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-10T16:32:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>residential</title>
        <link>https://brainwave.oxfordrpg.com/residential?rev=1660149121&amp;do=diff</link>
        <description>Residential Areas

Museford has a population of several hundred-thousand people, living in a wide range of neighbourhoods. 

The poorest areas are the council estates and tower blocks in the east, near the industrial zone, the docks by the Muse river and the old Teddy bear and Pancake factory. Many mayors have pledged to revitalise the area, but none have fulfilled their promises.</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/sample_character?rev=1660049400&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T12:50:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sample_character</title>
        <link>https://brainwave.oxfordrpg.com/sample_character?rev=1660049400&amp;do=diff</link>
        <description>Sample Characters

Character 1

Basics

Name: Aaron Chavez

Pronouns: he/him

Age: 42

Public Bio: A hardworking father of six-year old Penelope (she/her), who he'll be happy to tell you all about. Between parenting and working his IT job, Aaron tries to find time to take care of vulnerable Headspaces and keep lonely minds company.</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/sample_turnsheets?rev=1660049421&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T12:50:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sample_turnsheets</title>
        <link>https://brainwave.oxfordrpg.com/sample_turnsheets?rev=1660049421&amp;do=diff</link>
        <description>Sample Turnsheet 1

Primary Action

Aim

Tom is going to enter Mx Marshmallow's brain and confront the Mindworm that's been bothering them.

Details and Plan

So Tom has a personal grudge against Pirate Pete's doughnuts, as the jingle has worked its way into his brain and now he cannot get it out. As a result, and since Mx Marshmallow invited him into their Headspace to deal with a similar Worm in their mind, he'll pursue the Worm with cold rage, entirely focussed on the job. He plans to first g…</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/sidebar?rev=1664898927&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-10-04T15:55:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sidebar</title>
        <link>https://brainwave.oxfordrpg.com/sidebar?rev=1664898927&amp;do=diff</link>
        <description>Welcome to Brainwave

Start

Glossary

 New to Roleplaying

 Style and Tone

GMs and NPCs

 Player Characters

Playground

 Conduct and Themes Policy

 Eternities

Setting

The World of Brainwave

	*   Psychics

	*   The Cranium Conference
	*  Anatomy of a Headspace

	*   Notable Organisations

	*   News

Museford

	*   Museford Overview
	*   Always Greener Public Park
	*   Residential Areas
	*   Historic Museford 
	*  Cranium Shopping Mall
	*  Head and Heart Hospital
	*  Museford Outskirts
	*  …</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/skills?rev=1660046705&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T12:05:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skills</title>
        <link>https://brainwave.oxfordrpg.com/skills?rev=1660046705&amp;do=diff</link>
        <description>Skills

In the world of Brainwave, every psychic effectively has two personas: that of Breadspace (the 'real' world), and that of Headspace (inside the mind of receptives). The Skills your character has reflects this double-life they live, with Skills usable in Breadspace (called Proficiencies) distinct and separate from those usable in Headspace (called Powers).</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/start?rev=1660052212&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T13:36:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://brainwave.oxfordrpg.com/start?rev=1660052212&amp;do=diff</link>
        <description>Welcome to Brainwave!

Have you ever looked at someone and wondered, what is going on inside their head? – Inside out

Welcome to Brainwave, a game about exploring the human mind. To get started on character creations, check out Character Creation for instructions on building a Brainwave psychic or</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/style_tone?rev=1660498340&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-14T17:32:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>style_tone</title>
        <link>https://brainwave.oxfordrpg.com/style_tone?rev=1660498340&amp;do=diff</link>
        <description>Style and Tone

Brainwave is a game of dualism, of extreme mundanity and the utterly absurd. From the power fantasy to powerlessness 
and the contrast between the ability to solve the problems of others with magic and chaos and then having to turn to one's own with no such magic wand to hand. We aim to tell a story of two worlds, interacting heavily with themes of absurdism, dualism, emotion, escapism and imagination. The game will have its darker moments and will incorporate some horror element…</description>
    </item>
    <item rdf:about="https://brainwave.oxfordrpg.com/uptime_downtime?rev=1660046730&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-09T12:05:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uptime_downtime</title>
        <link>https://brainwave.oxfordrpg.com/uptime_downtime?rev=1660046730&amp;do=diff</link>
        <description>Playing the Game

Each turn of Brainwave is divided into two main phases: Uptime and Downtime.  What happens in each of these phases is summarised here.

Uptime

Uptime refers to the live sessions on Tuesday evenings where players are allowed to post and interact with each other and the game world in the Brainwave Discord server.</description>
    </item>
</rdf:RDF>
